The most important part of all this, to me, is how heavy the vibe of “this is not the way things are supposed to be” is in this video. You can see a similar example in Nintendo and Atlus’ Tokyo Mirage Sessions, which uses a “106” instead.Īs Sora and Riku gawk at their respective landmarks, the camera jarringly zooms way the hell out to a bird’s eye view of Tokyo, as if to hit us in the face with a baseball bat labelled, “FISH OUT OF WATER STORY.” Now that we’ve established we have jumped from Disney and Final Fantasy worlds strung together by anime magic to the much less magical real world you and I inhabit, what’s next? Well, here’s the part where I start making stuff up. With the stylized world of TWEWY (which is already represented in the actual Kingdom Hearts domain, mind) needing to use that tower, the “104” is likely a way to cheese the trademark. See, 109 is the name of a department store, meaning those numbers are likely associated with a copyright. These fools are in Tokyo, like, the real thing.Īs a quick aside, yes, I know the number on the famous Shibuya department store building is 104, just like in The World Ends With You. As the dramatic music kicks in and and the camerawork gets fancier, it’s revealed that Sora is standing in the middle of Shibuya crossing, and Riku is looking up in awe at the Tokyo Metropolitan Government Building in Shinjuku. Right away, we as the audience are being told something is wrong here, that these mundane visuals to us as real-life humans are not to be taken for granted. The first actual details we get are the hyper real, granular details of the asphalt as Sora gets up, then Riku sees a traffic light, then Sora pivots towards a parked car in an actual panic. Riku appears to be here too, notably also waking up from some kind of comatose state. Instead, everything is blurry and obfuscated, and we see things through Sora’s eyes for a bit. But we don’t know it’s Shibuya yet, and that’s important. Sora wakes up in the middle of Shibuya, groggy and totally discombobulated. It’s all about the direction here, how information is presented to us through both what’s happening, and how what’s happening is framed. That’s nonsense, and I’m going to tell you why. There is some speculation out there that whatever is happening in “Yoroza,” it’s connected to Nomura’s other brainchild, The World Ends With You. That’s when things start to get weird, and Sora wakes up in freakin’ Tokyo. He fades away during the bittersweet ending, and then the credits roll. Xehanort, who is now as dead as you can get in this twisted world, totally murked Kairi, and Sora used his power of “waking” on himself to get her back. Kingdom Hearts III, before all the wacky epilogue stuff kicks in (which I’m leaving for PSLS staffer Aidan Simonds to deal with elsewhere), leaves us off with Sora once again displaced from the Kingdom Hearts universe’s existential mockery of the mortal plane. The next Kingdom Hearts, specifically the game (at least the first game) between III and IV, is set in the “real” world. Mostly, that’s because this ending is less about “what” is happening, and more about “where.” The secret ending is deliberately overwhelming, but at the same time it shows us a lot more than you might think when you watch it the first time. As is the case with every other game in the series, the secret ending gives us a little, cryptic taste of what will happen next. To answer that question, I think we need to take a really close look at the “Yoroza” secret ending video from Kingdom Hearts III. We also know, based on both historical precedent and teases from Nomura, whatever comes next isn’t going to be “ Kingdom Hearts 4.” Not yet, anyway. After all, Director Tetsuya Nomura himself is out there dropping hints already, particularly in a recent interview with Dengeki that straight-up confirmed we’re getting a “Final Mix” of sorts via DLC before the end of the 2019. Alright, it’s time to talk about what’s next for Kingdom Hearts.
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